Drunk Poker Game Rules: Raise the Stakes (and Your Glass!)
Learn how to play Drunk Poker! Our guide covers setting up, basic poker play (like Texas Hold'em), and fun drinking rules for bets, folds, bluffs, and big wins.
What's the Drunk Poker Game Rules? π€
Poker night with friends is a classic, but what if you want to raise the stakes without necessarily playing for cash? Enter Drunk Poker! It takes the core elements of whatever poker variant you enjoy β be it Texas Hold'em, Five Card Draw, or something else β and weaves in some clever drinking rules. Itβs a great way to keep the bluffs, bets, and big reveals exciting with a little liquid courage (or consequence!).
What You'll Need π οΈ
To get your poker faces ready, you'll need:
- A Standard Deck of 52 Cards
- Poker Chips (Optional but Recommended): Around 300 chips should be plenty for a group. Even if you're not playing for money, chips help manage "drink bets."
- Drinks & Cups for each player
- Players: 3 or more. Poker is generally best with at least a few players to make betting interesting.
Getting Set Up βοΈ
- Choose Your Poker Game: Decide which version of poker you're playing. Texas Hold'em is often a popular choice because many people know it, and it has distinct betting rounds. Make sure everyone has a basic understanding of poker hand rankings (Royal Flush down to High Card).
- Distribute Chips (If Using): If you're using poker chips, give everyone an equal starting stack. These chips will represent "drink units" or help track who owes what.
- Basic Poker Setup: Follow the standard setup for your chosen poker variant (e.g., dealing hole cards in Hold'em, blinds, etc.).
How to Play: Standard Poker with a Twist π
You'll play your chosen poker game mostly as usual: players bet, check, raise, call, fold, and try to build the best hand or bluff their way to victory. The drinking rules just add an extra layer to these actions.
Here are some common Drunk Poker drinking rules you can incorporate:
Drinking Rule Ideas:
Sip Bets:
- Instead of betting money, players can bet sips. For example, a "bet" could be 1 sip, a "raise" could be to 2 or 3 sips, etc. If you're using chips, you can assign a sip value to each chip (e.g., 1 chip = 1 sip). When a player wins the pot, everyone who contributed to that pot (by calling bets) takes the sips they wagered, or the winner "collects" the sip bets and can assign them out.
- Alternatively, the winner doesn't make others drink; instead, only those who lose the hand drink what they put in.
Fold or Lose, Take a Sip:
- Any player who folds their hand takes 1 sip (or a pre-agreed amount).
- Any player who stays in until the showdown but loses the hand takes 2 sips (or again, a pre-agreed amount).
Big Hand, Big Power:
- If a player wins a hand with a particularly high-ranking hand (e.g., a Full House or better β decide your threshold), they get a bonus: they can choose one other player at the table who must finish their current drink.
Bluffing Consequences (and Rewards!):
- If a player is suspected of bluffing and another player "calls them out" (by calling their final bet to see their cards):
- If the suspected bluffer was indeed bluffing and loses the showdown, they take 2 sips (on top of any sips from losing the pot).
- If the suspected bluffer was not bluffing (or their bluff wins!), the challenger (the one who called them out) takes 2 sips for their wrongful accusation.
- If a player is suspected of bluffing and another player "calls them out" (by calling their final bet to see their cards):
Ending the Game π
Decide beforehand how your Drunk Poker night will conclude:
- Time Limit: Play for a set amount of time (e.g., 2 hours).
- Chip Count: If using chips, the game ends when one player reaches a certain chip count, or when someone loses all their chips.
- Player Consensus: Simply play until the group decides they've had enough.
The player with the most chips (or who has "won" the most sip-assigning power) at the end can be declared the Drunk Poker champion. For an extra bit of fun, the player with the fewest chips (or who has drunk the most from losing) might face an agreed-upon, lighthearted consequence β maybe they have to finish their drink, or even do a dare. If you're going the dare route, you could always pull some ideas from a game like Truth or Dare!
The Dojo's Take π»
Drunk Poker is a fantastic way to enjoy the strategic elements of poker in a more relaxed, social, and less financially-driven setting. The drinking rules can make players think twice about a risky bluff or celebrate a monster hand even more. Texas Hold'em works particularly well because of its community cards and distinct betting rounds, which give lots of opportunities for the drinking rules to come into play.
If you're a fan of games that blend strategy with social drinking, you might also want to try out the Ride the Bus Game Rules for a different kind of card-based challenge.
Drink Responsibly π
Poker can be a long game, and with drinking rules involved, it's extra important to pace yourselves. Drink responsibly, stay hydrated with water, and make sure the focus remains on fun and friendly competition.
Your Questions Answered: FAQ β
What if we don't have poker chips? No problem! You can just keep a mental tally of "sip bets," or use pen and paper. Players can simply announce "I bet 2 sips," etc. Chips just make it a bit easier to visualize.
Which poker variant is best for Drunk Poker? Texas Hold'em is very popular due to its familiarity and betting structure. However, simpler games like Five Card Draw can also work well. Choose whatever your group knows and enjoys!
Can we combine these drinking rules or make our own? Absolutely! These are just suggestions. Feel free to pick and choose, or invent new ones that suit your group's style. The key is to agree on them before you start.
What if someone bets "all-in" with sips? If you're translating chips to sips, an "all-in" means they're betting all their remaining "sip units." If they lose, they'd take that many sips (or the winner assigns them). It can be a dramatic moment!
How do blinds work with sip bets? The players who are "Small Blind" and "Big Blind" would automatically "bet" a pre-agreed number of sips into the pot at the start of the hand (e.g., Small Blind = 1 sip, Big Blind = 2 sips).